Pick up the shot
Filter by task, artist or status. See the latest preview and open the workfile you need.
A WORKSPACE FOR ANIMATION TEAMS
Bring your shots, artists and everyday tools together.
Less chasing files. More making the work.
macOS & Windows · Your files. Your storage.
Made for the tools
your team already uses.
01 / A CONNECTED WORKFLOW
From opening the right version to handing a shot back for review, Studio keeps the production context attached to the work.
Filter by task, artist or status. See the latest preview and open the workfile you need.
Assemble comps, assign script parameters per shot and follow each render in the queue.
Publish for review. Leave timed notes, track retakes and keep the next artist informed.
02 / INSIDE STUDIO
Explore the real interface with Northlight,
our fictional demo project.
Switch between compositing, animation and backgrounds. See shot status, notes, previews and workfile versions without losing your place.
Versioned workfiles · Edit locks · Published previewsBUILT AROUND YOUR PIPELINE
Anatomy gives each project a shared language: task initials, applications, folder roots, version names and project specifications.
Artists map those roots on their own workstation. Studio resolves the paths; your work stays on the storage you choose.
Explore Anatomy{project_code}/{episode}/{shot}/{task}LESS REPETITION. MORE CONTROL.
Choose the shots. Adjust assembly or pre-render parameters. Freeze that configuration when you assign it, so later edits don’t change earlier assignments.
Run scripts and render jobs on your machines, with an individual result for every shot.
Explore the BatcherONE TEAM. CLEAR ACCESS.
Invite a Google email to your team. Once they join and occupy a seat, an admin assigns their projects and role.
See People & accessEach person uses one seat across the team’s projects, including administrators.
Separate artist, supervisor and admin roles keep the right controls in the right hands.
Create the team and project in the desktop app, configure the pipeline, then choose your seat count.
03 / SIMPLE SEAT PRICING
Start with the people on your team.
Adjust seats as the production changes.
No minimum team size. No free trial.
Your subscription starts at checkout.
$29 USD / seat / month
Application licenses and file storage are separate. Billing is currently in sandbox while launch setup is completed.
A FEW PRACTICAL DETAILS
Sign in with Google, download the desktop app and sign in there with the same account. Create a team and its first project, configure Anatomy and workstation paths, then choose your seats and complete Stripe checkout. Web setup remains available too.
Your workfiles, renders and project media stay on your storage. Studio coordinates project settings, access, shot status and review notes. Workstations need access to the project’s mapped folders.
Studio has task workflows for After Effects, Toon Boom Harmony and Photoshop. The After Effects CEP panel connects the open document with Studio’s library and production actions. Creative application licenses are not included.
Admins create an invitation for a specific Google email. An accepted invitation uses a seat, then an admin assigns project access. Pending invitations do not reserve seats. Every person counts once across the team’s projects.
Yes. The web workspace supports project setup and administration. The desktop app handles local paths, workfiles, installed creative applications and jobs running on your machine.
No. The plan is $29 USD per seat per month. You can save your team and project setup before subscribing. Production actions become available after payment is confirmed.
MAKE SPACE FOR THE WORK